
When you reach enough experience to gain a level you gain an anchor as well as some gold. As you earn experience for matches, you receive experience. There is a seasonal battle pass progression system.

#Maelstrom game single player free
There are captains that can be purchased for gold as well, and these offer active abilities once assigned to a vessel.Īs a free to play game, Maelstrom has some familiar money making mechanics. Dwarves meanwhile have omni-directional steam powered barges with paddle wheels, and tend to pack a mighty punch, as well as taking hits well, but tend to be shorter ranged and not as maneuverable as the other races.Īs each ship has its tier increased, it unlocks hardpoints, which grant additional abilities (mostly passives). Humans have longer ranges, while orc ships tend to be speedy. There are three races of ships to choose from, each with their own style.
#Maelstrom game single player upgrade
Gold can be used to upgrade the tier of your ships, as well as unlock additional ships. Mates aren’t the only way one can advance. I’m not exactly sure how the game determines matchmaking, but it does so poorly. Players with high tier legendary mates, which are NPCs that offer combat advantages, will be matched with brand new players, giving them a virtually overwhelming advantage. The match balance system also seems to be extremely under-developed. Here you see a number of Maelstrom dwarf vessels alongside some Warhammer Man o’ War dwarf ships. The ship designs, and even a good deal of the combat, are entirely reminiscent of that game, in more than subtle or minor ways. If you’ve ever heard of Warhammer Fantasy battles, there is a variant for seabound combat called Man o’ War. I also had an issue with the lack of originality in ship designs. The AI is either too good, or really bad, and makes for an unenjoyable experience. The game seems to accommodate for this somewhat by putting in NPC/AI opponents, which is never really a good answer. Despite a fairly sizeable number of reviews on Steam (over 1300 at the time of writing this review, and about 79% positive) the game’s queue times can be quite lengthy. Matches themselves seem to be a major issue. I was robbed, but not bad for my first match.

The arenas are generally well put together, I will say that much. There are nooks and crannies to hide in that aren’t shown on the map. There are also currents within the arena that show as foaming white water, as well as fog or smoke banks in which players can hide. Canny players can skirt the edge of a maelstrom however for a nice boost of speed or to reverse course and outmaneuver an opponent. One of these are whirling maelstroms that can suck your vessel under the water and leave it destroyed. There are some interesting features to the three maps that comprise the arenas, each of these having two variants. I found battles typically lasted no longer than 10 minutes or so, thanks to the shrinking arena. Be where Brinemaw is not.īattle continues until one one player (or one team of players, depending on mode) remains. Other players do seem to drop at least some of their power ups, and a substantial amount of gold when defeated.ĭo not try to make friends with Brinemaw. Be careful however as these treasure vessels can also pick up the power ups, and do not drop it again on death. These sloops lack the armor of other player vessels and are readily destroyed leaving behind some power ups and a cache of gold. Instead of weapon and armor upgrades, such as new rifles or a bullet proof vest, players may pick up power ups that increase damage, armor, speed etc from other smaller vessels called treasure ships. There’s no slow drain of health, just death. If a player is caught for more than a few seconds in the deadwater, their ship will be destroyed by one of the denizens of the deep, pretty much instantly. As the game progresses a ring of “deadwater” will close in on the arena, causing it to shrink smaller and smaller. Maelstrom, by Gunpowder Games, largely follows familiar battle royale gameplay structure, with some minor changes. It seems, in fact, like one of the few things more popular than games with boats is battle royale games! So of course a battle royale game played with ships was inevitable. We’ve seen Assassin’s Creed Black Flag, Sea of Thieves, and Atlas, as well as others I’m probably forgetting. Games with ships in them seem to be an “in” thing right now.
