
While the crew continues working towards returning The Sinking City to all platforms, there are a few ways fans can pick up a copy.

The tabletop RPG also failed to house the correct copyright notice.Īll in all, confusion mounted with regards to who owned what as far as platform holders were concerned. BigBen/Nacon even greenlit and “freely” distributed The Sinking City’s tabletop RPG without permission. Multiple domain names for The Sinking City and Sherlock Holmes games were purchased without the team’s knowledge.
THE SINKING CITY PLATFORMS PS4
Some PS4 and Xbox One game covers didn’t feature the Frogwares logo. At some point we received a statement claiming that one of the console manufacturers hasn’t paid royalties for more than 5 months, while actually the same console manufacturer paid our royalties from other games without any delay in the same period of time.įrogwares further alleges BigBen/Nacon took part in several shady practices regarding the IP, which, again, is owned by the studio. So it was not possible for us to see if the revenue was correctly calculated or even how many units we sold. We filed a lawsuit against Bigben/Nacon on August 2019 and, incidentally, only then we started to receive income reports, though incomplete and undocumented. Suing BigBen/Nacon seemed the only option.
THE SINKING CITY PLATFORMS HOW TO
Ultimately, this put the team in a difficult position, leaving it unsure of how to plan for the future. Frogwares claims it was left in the dark about various “business plans.” In asking for sales forecasts, for instance, the details they were given lacked consistency. In the following four months, the publisher stopped sending Frogwares financial support. Reportedly, BigBen/Nacon didn’t consider as much. Since the latter owns the game’s IP, they were in the right. The publisher wanted Frogwares to share its Sinking City source code, a request that Frogwares refused. The situation grew worse as time wore on.ĭuring development, BigBen/Nacon acquired a team that was also developing a Lovecraftian title. Consequently, the studio had to file several “formal notices” in an effort to receive money owed.

Payments were often 40 days late, despite Frogwares achieving its agreed upon milestones. Throughout production, Frogwares claims BigBen/Nacon failed to adhere to its end of the deal. Then a share of revenue starting at the first euro or dollar.” The developer notes, “we signed the deal on those terms and we would receive part payments for each production milestone completed. As with all of its projects, Frogwares would retain The Sinking City’s IP rights. In turn, Frogwares handed over rights for the title’s sell and commercialization on PS4, Steam, Xbox One, and later Epic Games Store. The contract seems rather simple. BigBen/Nacon would assist development with financial support.
THE SINKING CITY PLATFORMS FULL
Here is our full statement.įor clickable links visit: /rIUFGHkSkdįrogwares inked a deal with BigBen/Nacon in 2017 as a licensing agreement for The Sinking City, which began production two years prior. The reason for the take-down is due to the actions of our Distributor BBI/Nacon. The Sinking City has been taken off Steam and from other platforms.
